(18) HP Drain Emilia is the only character that can get the Angel Brooch accessory near the end of her story. (18) Backfist (24) Al-Blaster Asellus canrecruit Dr. Nusakan after talking to Zozma in Koorong. (18) HP Drain Emilia also contains two endings in her scenario, this all depends on your activity in the Baccarat mission. (12) Rotation KickSuplex (13) Air Throw (11) Giant Swing The lists in this document are rearranged from information ripped from the game's executable file, matched to tech names, posted to the GameFAQs SaGa Frontier message board, and thankfully, released unto the public domain by a prestigious video game hacker by the moniker of Alex (W.) Jackson. (16) Heaven/Hell (29) Rotation Kick (26) Bright FistFlash Turn (28) Bright FistKaiser Smash (23) Ray SwordKaiser Wing (15) Ray SwordRe-Al-Phoenix No difficulty is listed here, because Alkaiser will always spark Re-Al-Phoneix when the right conditions are met.When MBlackIII in the BlackX Base uses Dark Phoenix, Alkaiser will learn Re-Al-Phoenix next time he uses Al-Phoenix.Al-PhoenixShining Kick (11) Bright FistSparkling Roll (14) Bright FistDodgerySome dodges in this section have the same technique listed twice, with a hexidecimal number next to them. (20) DeflectTwin Sword This is the default attack of the Twin Sword, found in Shingrow's eastern ruins. (12) Punch (27) Kick
(17) Rolling Cradle (13) KO Throw (42) Rising NovaAl-Blaster (24) Deflect Lance (12) Cross Deflect (23) Dead EndDouble Slash (7) Katana (24) Gale Slash (12) Babel Crumble (45) Life SprinklerKatana, Punch (3) Kick (45) Life SprinklerKatana (4) Stun Slash (24) Stinger (14) Thunder Thrust (32) Ray SwordHeaven/Hell (15) Hard Slash (23) Thunder Thrust (30) SlashGodless (33) KasumiHard Slash (9) Double Slash (13) Thrust (13) Rotation Kick Red is alsothe only character that can transform into the superhero, Alkaiser, in combat. (23) Stun Slash (37) Babel Crumble Swords and martial arts are unlocked as part of an action, while guns and magic are always after battles. (12) Gold Hand (16) Swallow Swing (23) Stun GazeDodge Needle (14) Needles Visiting the Bio Lab in Shrike, completing this optional location will raise higheraffinity towards Asellus's Mystic Ending. If you go to GameFAQs you can look at the mechanics guide. 2-Gale Slash (29) Wing
(21) Shadow Counter (12) Hard Slash (23) Babel CrumbleTriangle Kick (14) Sway Back (31) Head Wind (9) Double Slash At least I have the hang of absorbing monsters and a general idea of how mystics work, but then again i thought i knew how "humans" worked since all guides just list these human characters as a monolith, though they all seem pretty pre-disposed to learning different skill setsunless of course I am doing it wrong. (16) Stun Gaze (27) Dead End So you see.Sword techniquesSlash (5) Stun Slash This is one of the best accessories for resisting status ailments and might be an incentive for New Game+ players looking to collect certain powerful tools. (40) Shadow Counter (22) Shadow Counter I tried scouring the internet and I get a lot of general tips, like how to grind as humans (I actually transformed into Alkaiser for the first 30 minutes of my game before reading I didn't want to do that, then had to start over grinding again for Red for example), but my questions are this. (12) Punch Copyright 2006-2022 Mist Network and its owners. (14) Locomotion G (38) No Moment (29) Heaven/Hell (26) Deflect Lance (20) Punch (43) SlashRosario Impale (30) Dead End (12) Fist (20) Slash (8) Stun Slash (12) Slash (38) Moonlight CutRising Nova (31) Willow Branch (24) Stinger (8) Double Slash (32) Babel CrumbleSway Back (11) Backfist (19) Air Throw (21) Shadow Counter (11) Hard Slash Mechs do not gain stats/skills in the same way Humans do, instead of relying on equipment and parts. (16) Gremlin Touch Bosses scale differently than enemies so it can be hard to predict if you are ready for a certain fight but broadly speaking when your hp is in the 300-400 range and you have a few solid techs that combo well and/or do AoE, you can handle most stuff. (14) Smash (20) Heaven/Hell means that Haze-to-Wheel may be learned from Wheel Slash with a difficulty factor of 36. (29) Scuffle (21) Bear Crush (27) Kick (17) Rolling Cradle (29) Triple Thrust (30) Crush Beat (13) Rotation Kick (37) Sky TwisterBackfist (11) Sway Back (8) Double Slash (SaGa Frontier - Tanzer). (17) Swallow Swing (45) Life SprinklerKatana (4) Stun Slash (22) Katana (29) Triple Thrust (36) CorkscrewSuplex (15) Rolling Cradle (15) Punch (38) Triple ThrustShadow Counter (17) Moonlight Cut (14) TailDodge Thunder (16) Thunderbolt DB (23) Willow Branch I checked out a guide for example that mentioned to go kill the 2 chest bosses (including the Big chest) in the tomb very casually and I clearly am nowhere near close enough to killing that big chest even after clearing Cygnus and getting the the "open world" part of Red's story. (21) Dead End (26) Katana (12) Sliding Ray Sword (10) Bright Fist (12) Al-Blaster (27) Al-Phoenix Re-Al-Phoenix, Technique Learning ListUnless noted otherwise, the layout of this section is thus: each technique will be listed, and underneath it will be listed all the techniques that have a chance to spark it, with the difficulty next to them in parenthesis. (26) Kasumi (17) Deflect (8) Double Slash (19) Poison Needle (39) CorkscrewKick (6) Sliding (22) Deadly Powder (24) Bear Crush (12) Sway Back (14) Air Throw (24) Tremor F0Dodge Wing It seems that Dodge Wing can be learned from Deadly Powder - if I were to guess, I'd say Hell Wing was probably supposed to go there. (20) Wheel Slash Because of how strong each of the bosses are,it is highly recommended that you only playthis scenario with New Game+ carryovers. (31) Punch (12) Thrust (29) Ray SwordDeflect (8) Cross Slash Fuses blaster is considered a heavy weapon. Route Outline: The general gist of Emilia's route is that her scenario is broken down into mission segments. (25) Double Slash (33) BackfistSky Twister (33) Triangle Kick (32) Punch (35) Blizzard OR (21) Headbutt (17) Rotation Kick (40) CorkscrewChop (12) Sway Back (20) Heaven/HellBear Crush. (25) Deadly Powder (30) Rotation Kick (12) Fist (14) Triangle KickTriangle Kick (25) Kick (35) Sky TwisterBabel Crumble (9) Sliding (16) Stun Slash
This page is a general guide outline to provide details on each character's scenario to get a general idea of what scenario might be best for you to start. (36) No Moment (7) Double Slash
(20) Heaven/HellBear Crush (21) Deflect Punch (16) Fist (26) Gold Hand (38) Lastshot, Sky Twister It's also a little bit unclear what you must do to progress her storyline forward, requiring talking to certain NPCs almost like an old-school adventure game. (14) Smash (23) PunchDragon Turn (17) Giant Swing However, playing each one requires a lot of experimentation anda bit of time to really grasp how to play any character efficiently. (23) Willow Branch (38) No Moment (27) Dead End We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. This requires a lot of experimentation unless you have a guide on hand which makes using monsters not so friendly. To unlock Fuse's route you will need to finish one of the playablescenarios first.
(28) 2-Gale Slash (26) Shadow Counter (15) Ogre Run (22) Willow Branch (10) Hard Slash (33) Shining KickBright Fist (10) Ray SwordDeflect Lance (22) Shining Kick (41) SlashWheel Slash (18) Stun Slash (15) Punch (28) Double Slash (29) Ray SwordDeflect (8) Cross Slash (23) Dead EndDouble Slash (7) Katana (12) Thrust (39) Moonlight Cut (32) Punch (24) Ray SwordBlizzard (26) Moonlight Cut (22) Fist (16) Slash (35) Triangle Kick (30) 2-Gale Slash (24) Gale Slash
(16) Gremlin Touch (12) Sliding (21) Dead End (20) Twin Sword (15) SuplexRotation Kick (16) Sliding (21) Tremor 1D8 (22) BloodsuckerDodge Flash (12) Flash 1BC Let's kick it off with Bear Crush (20) Smash (26) Slash (42) Ray Sword (17) Rotation Kick Heaven/Hell Bummer. If you defeat all last bosses before finishing the last boss of the case you're assigned to, you will fight the strongest version of that final boss. (17) Smash (35) Triangle Kick (39) Triangle Kick Emilia doesn't specialize in combat like some of the other charactersand is actually recruitable in every other character's routeas long as you participate in the Arcane Quest. (20) Ghost TouchDodge Tremor (19) Quake (42) PunchCrush Beat (19) Backfist (21) Stun Gaze (26) Bright FistFlash Turn (28) Bright FistKaiser Smash (23) Ray SwordKaiser Wing (15) Ray SwordRe-Al-Phoenix No difficulty is listed here, because Alkaiser will always spark Re-Al-Phoneix when the right conditions are met.When MBlackIII in the BlackX Base uses Dark Phoenix, Alkaiser will learn Re-Al-Phoenix next time he uses Al-Phoenix.Al-PhoenixShining Kick (11) Bright FistSparkling Roll (14) Bright FistDodgerySome dodges in this section have the same technique listed twice, with a hexidecimal number next to them. (34) Punch Forward IndexThis section lists which techniques may be sparked while using a technique, with the difficulty for each in parenthesis, thusly: (14) KO Throw (23) Willow Branch Slash (8) Double Slash (12) Swallow Swing (15) Gale Slash (26) 2-Gale Slash (17) Chop (29) Rotation Kick It begins with an introduction and the next story destination is the last dungeon. (17) Dragon Turn (6) Ray SwordSwallow Swing (12) Double Slash Unless noted otherwise, the layout of this section is thus: each technique will be listed, and underneath it will be listed all the techniques that have a chance to spark it, with the difficulty next to them in parenthesis. (12) Rotation KickSuplex (13) Air Throw (31) Head Wind (31) Punch Regular guns fire a single bullet when shot vs heavy weapons lasers and missiles. means that Haze-to-Wheel may be learned from Wheel Slash with a difficulty factor of 36. (8) Double Slash (18) Stun Touch (36) No Moment (31) Scuffle (31) Head Wind (17) Deflect Slash (8) Double Slash (9) Hard Slash (15) Heaven/Hell (27) Deadly MossDodge Riddle (20) Sphinx RiddleDodge Rock (12) RockDodge Seduction (20) Seduction (38) Rotation Kick OR (16) Rotation Kick SwordThis symbol indicates a technique that can only be used with a katana. The largest singular issue with T260G's scenario mainly lies with its last boss compared to the other routes. (20) Blade Net 1D4Dodge Powder (20) Spore (19) Air Throw (21) Tremor 1D8
(18) Air Throw Forward IndexThis section lists which techniques may be sparked while using a technique, with the difficulty for each in parenthesis, thusly: (16) Triple Thrust (38) No Moment (24) Al-Blaster (29) Triple Thrust (27) Kick (25) Ray Sword2-Gale Slash (26) Gale Slash (21) Shadow Counter (18) Spider Net (23) Air ThrowBackfist (14) Chop (22) Dragon Turn (38) Rotation Kick Ray Sword (6) Stun Slash Rosario Impale (28) Ray Sword (23) Rotation Kick (25) Deadly Powder (18) Punch Re-Al-Phoenix (40) Still Stream (26) Slash (41) Turbid Current Ray Sword (10) Bright Fist (12) Al-Blaster (27) Al-Phoenix Re-Al-Phoenix, Tres Flores (24) Slash Also you should check you arts skill List for characters..i read that you cant Spark New arts if the List us full. (26) Kasumi (19) Heaven/Hell (35) KatanaCross Deflect (10) Cross Slash (30) Ogre RunFist (12) Sway Back (18) Ray SwordDead End (21) Thrust (27) Dead End (12) Katana (21) Glider Spike (36) No Moment Keep using swords with Roufas. (21) Headbutt (12) Last Shot (25) Shadow Counter (25) Gale Slash Some dodges in this section have the same technique listed twice, with a hexidecimal number next to them. Punch (10) Air Throw (13) Suplex (18) Giant Swing (22) Suplex Route Outline: Riki is perhaps the least beginner-friendly route there is in SaGa Frontier. We recommend keeping multiple saves just in case. (15) Kaiser Wing (17) Chop Let's kick it off withSword techniques (18) Stun Touch To make matters worse for Riki's scenario, he also has one of the harder last bosses in the game. These arethe Rune and Arcane sidequests. (28) Babel Crumble (32) Bright Fist (31) Slash (26) Shadow Counter Slash (13) Thrust (21) Dead End (30) Rosario Impale (10) Hard Slash (11) Giant Swing (30) Katana So you see.Sword techniquesSlash (5) Stun Slash (17) Deflect (30) Head Wind (37) Punch (24) Tremor F0Dodge Wing It seems that Dodge Wing can be learned from Deadly Powder - if I were to guess, I'd say Hell Wing was probably supposed to go there. (22) Double Slash (17) KO Throw (17) KO Throw (27) Moonlight Cut Difficulty is a relative scale, based on a number of variables such as the strength of the monster on which the technique is being used, the strength of the character using the technique, the status of your and the monster's parties, the number of characters standing, and more.
(22) Deadly Powder Tres Flores (14) TailDodge Thunder (16) Thunderbolt DB (20) Wheel Slash (12) Gale Slash (17) Head Wind (17) Ogre Run This is the default (top) attack of a katana:Kukri BladeSamurai SwordKatanaTwin DragonComet BladeSilver Moon (21) Stun Gaze (45) Life SprinklerKatana (4) Stun Slash (45) KatanaTriple Thrust (27) Thunder Thrust (20) Heaven/HellBear Crush (21) Deflect (33) Al-PhoenixPhew. (44) PunchLocomotion G (17) Air Throw (23) Katana These two listings are actually different attacks; the Mystic and monster versions, I presume.Dodge Death Grip (25) Death GripDodge Drain (14) Fire Kiss (19) Giant Swing (38) Lastshot Every so often I go back and just get one shot, going by trial and error, but I just don't want to get stuck somewhere and not be able to beat it since it seems like this game is so unforgiving in that regard. (14) TailDodge Thunder (16) Thunderbolt DB (23) Gale Slash (40) KatanaStun Slash (4) Katana (13) Thrust (16) Blade Net D9 (20) Ghost TouchDodge Tremor (19) Quake (19) Poison Needle Furdo's Workspace, you can find this location by talking to Zozma in Magic Kingdom. Is there an updated list somewhere on some ways to build "specific" characters (main and side characters), not just a general "Humans go X"?
(26) TackleDodge Tail (9) Tail Hit (22) Deadly Powder (26) TackleDodge Tail (9) Tail Hit (20) Locomotion G (37) Punch (12) Cross Deflect (10) KickBabel Crumble (23) Suplex There are some downsides of being transformed, as Red will receive zero stat growths when winning the battle as Alkaiser. (37) Kick (17) Punch (21) Stun Gaze Katana (21) Shadow Couter (22) Moonlight Cut (26) Blizzard (37) Tres Flores (22) Willow Branch (45) SlashMoonlight Cut (20) Blizzard (15) Punch (42) PunchCrush Beat (19) Backfist All of the games on Switch are on sale. The go to explanation to humans is in the data guide by zaraktheus. (34) Hard Slash Both a noun and a verb. (21) Glider Spike (29) Rotation Kick (20) Locomotion GGold Hand | (26) Fist (17) Punch (14) Backfist (24) Rolling Cradle
(18) Swallow Swing (13) Thrust Asellus begins the game relatively weak and thrown in the middle of nowhere to start her scenario. (17) Gale SlashCross Slash (12) Double Slash (20) Chop (12) Cross Deflect (35) Blizzard (5) Slash (16) Katana (38) Ogre Run (24) Dragon TurnRotation Kick (12) Sliding So you see.Sword techniquesSlash (5) Stun Slash (50) DeflectLife Sprinkler (38) Shadow Counter (18) Spider Net (36) No Moment (19) Heaven/Hell (25) SlidingFist (16) PunchGiant Swing (18) Suplex (29) Triple Thrust (21) Headbutt (22) Fist (24) Backfist (22) Heaven/Hell How difficult it is to spark a technique when using a technique that's already known. (20) Giant Swing Great thoughts thank you for this. (16) Gremlin Touch (28) Stun Slash (20) Punch (27) Babel Crumble Route Outline: Lute's route is basically a total free roam mode where there isn't much story. For instance, Emilia has the worst learn rate in the game for gun skills but her spark list for swords is amazing. (28) Swallow Swing (16) Flash D7Dodge Gale (8) 2-Gale Slash (22) Ray SwordKasumi (22) No Moment (39) Gold Hand (31) Slash (22) Willow Branch (31) Head Wind (38) No Moment (17) Head Wind These two listings are actually different attacks; the Mystic and monster versions, I presume.Dodge Death Grip (25) Death GripDodge Drain (14) Fire Kiss (38) Gold Hand (20) Dragon Turn (17) Swallow Swing (17) Kick (16) Cross Slash (18) Stun Touch (10) Bright Fist (25) Ray Sword2-Gale Slash (26) Gale Slash (12) Punch (18) HP Drain (35) Air Throw (20) Twin Sword (20) Heaven/Hell This document details how Fighting, Sword, and Dodge techniques in SaGa Frontier can be learned. (23) Willow Branch Forward IndexThis section lists which techniques may be sparked while using a technique, with the difficulty for each in parenthesis, thusly: (17) Slash (22) Heaven/Hell (12) Katana (13) Ray SwordHaze-to-Wheel (36) Wheel SlashHead Wind (24) Double Slash (30) 2-Gale Slash So you see. (16) KO Throw (9) Babel Crumble (16) Flash D7Dodge Gale (8) 2-Gale Slash (37) Babel Crumble Theres plenty of ways to break the game and this rule though. Punch (8) Chop (14) Backfist (27) Ogre Run (34) Lastshot Thrust(16) Thunder Thrust The scenario usually begins with a Case file report of routes you have previously cleared, and Fuse will get involved with the case and will have to fight the major antagonist of those scenarios. (43) Rising Nova Spark (21) Dead End (17) Dragon Turn (29) Dead End means that while using Thrust, Thunder Thrust may be learned at 16 difficulty, Dead End at 21 difficulty, or Triple Thrust at 29 difficulty. (35) Triangle Kick (15) SuplexRotation Kick (16) Sliding It is easier to spark techs against tough enemies. (22) Shadow Counter As a result youll be fighting weak enemies and have a hard time sparking techs. (40) Still Stream (12) Cross Deflect (40) PunchSliding (6) Kick (32) Triple Thrust (17) Deflect (25) Backfist (16) Fist This can easily get players stuck if they came in unprepared. (32) Katana (34) Punch (27) Moonlight Cut (16) Gold Hand (14) Ray SwordStill Stream | TOC(34) Moonlight Cut
(32) Punch Asellus will need to transform in battle to receive those bonus attributes. (30) 2-Gale Slash This works similar to Lute's free roam mode where you are given the time to grind, or just face the last boss of the case scenario you're involved in. (16) Swallow Swing (37) Kick (17) Swallow Swing (30) Head Wind (33) Triple Thrust Sky Twister (22) PheremoneDodge Smash (25) TrampleDodge Tackle (17) Dash (20) BackfistLastshot (34) Ogre Run KnifeShadow DaggerBroad SwordFiend RodLaser KnifeIron PipeCeramic SwordSilver SpreadOsc-SwordMurakumoJackal SwordGlirandlySplash SwordRune SwordLordstarTwiggy RodZero SwordObsidianDragon SwordGolden LionLight SwordKatana So you see.Sword techniquesSlash (5) Stun Slash (20) Chop (29) Crush Beat Now for guns there are regular guns and heavy weapons. (25) NeedleDodge Net (12) Ectoplasnet (19) Giant Swing
(21) Swallow Swing (32) Suplex (20) Dragon Turn (17) Swallow Swing Punch (3) Kick (25) Triangle Kick (33) Sky Twister
(7) Double Slash (26) Stun Slash (25) Crush BeatChop (8) PunchCorkscrew (36) Sliding (32) Head Wind (21) Stun Gaze (17) Babel Crumble (35) Shadow Counter (12) Kick (23) Willow Branch (13) Hard Slash (39) Gold Hand Asellus is also the route that has the most added new content in SaGa Frontier Remastered, having been originally cut in the PlayStation release. (12) Thrust (10) Air Throw (38) Rotation Kick (38) Gold Hand The largest potential issue with playing Red is that if you follow the story too closely at the beginning of the game - without battling and gaining stats and skills -you mightput your characters in a bad spot when locked to story missions and underpowered. (23) PunchDragon Turn (17) Giant Swing He has a good spark list and will eventually learn things. (19) Wheel Slash (23) Kaiser Smash (27) Deadly MossDodge Riddle (20) Sphinx RiddleDodge Rock (12) RockDodge Seduction (20) Seduction (16) Cross Slash (16) Gold Hand These two listings are actually different attacks; the Mystic and monster versions, I presume.Dodge Death Grip (25) Death GripDodge Drain (14) Fire Kiss The higher the difficulty is, the less chance you have of learning the new technique. (23) Stun GazeDodge Needle (14) Needles (37) Bear Crush (5) Slash (41) CorkscrewLastshot (12) Sway Back Instead of a single main protagonist, you can choose one of eight individual heroes to experience their unique storyline. (40) Turbid Current (22) Katana (26) PunchScuffle (29) Chop (24) Dragon Turn (17) Ogre Run (12) Gale Slash Punch (3) Kick (6) Sliding (14) Locomotion G For Riki's scenario, you will also go on an adventure of collecting Rings, which can only be used in Riki's scenario. Some of his early missions, particularly on the Cygnus airship, can be difficult early on. (40) PunchSliding (6) Kick Also, the act of sparking can be referred to as a spark. (20) Asura (24) Stinger (19) Crush Beat (43) Rising Nova (17) Slash (40) Turbid Current This is the default (top) attack of a katana:Kukri BladeSamurai SwordKatanaTwin DragonComet BladeSilver Moon, Life Sprinkler (33) Triple Thrust (39) Moonlight Cut (25) Smash (24) Ray SwordBlizzard (26) Moonlight Cut The game difficulty lightens up a bit when Red can freely explore the world. (9) Ray SwordGale Slash (15) Swallow Swing I know I tried the right way since I got Roufus later and was able to learn gun moves, though Roufus still hasn't learned any sword / katana moves at all even though 90% of the battle after sparking some gun skills i have been exclusively using the sword. We definitely recommend starting with a different character if you are new to the game. (34) Thunder Thrust (31) Head Wind Katana (7) Double Slash (14) TailDodge Thunder (16) Thunderbolt DB For the complete experience, playing Red is a great way to start the game and get accustomed to how things workin SaGa Frontier. (41) Kick (32) Al-PhoenixShining Kick (22) Deflect Lance (16) Gale AttackDodge Gaze Unfortunately, it seems that an error was made during development, and Dodge Gaze can only be learned from Stun Gaze. Punch (8) Chop (14) Backfist (27) Ogre Run (34) Lastshot If they are untalented then it is pure RNG to eventually get that skill. This should let you carry her for a good portion from the beginning of the game. means that while using Thrust, Thunder Thrust may be learned at 16 difficulty, Dead End at 21 difficulty, or Triple Thrust at 29 difficulty. (41) Turbid Current (24) Al-Blaster (37) Tres FloresCross Slash.
(17) Babel Crumble (16) Flash D7Dodge Gale (8) 2-Gale Slash (14) Smash You can recruit the following characters by checking the following places. (12) Punch (24) Babel Crumble (12) Slash (8) Stun Slash
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